Saturation

Terror, Suspenso, Drama

#64

Saturation

Sep 7, 2026
0 Lecturas0 Me gusta
  • north-sea
  • saturation-diving
  • decompression
  • offshore
  • aberdeen
  • setubal
  • caisson
  • body-horror
  • confined-space
  • contamination
  • dive-support-vessel
  • heliox
  • hyperbaric
  • industrial-horror
  • two-hander
  • occupational-horror
  • whistleblower
  • 1988
  • claustrophobia
  • slow-burn
  • survival

Lee «Saturation» en la app de Roletopia

Juega esta historia ramificada en segunda persona, toma las decisiones, habla con tus coprotagonistas por texto o voz y descubre todos los finales: gratis para empezar en iOS y Android.

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La historia

Twenty-three days into a saturation run in the North Sea, Isla Maclean and Bruno Vieira cut into a caisson on the Fennock Alpha jacket that had been sealed since 1988, and came back with something in the suits the scrubbers will not clear. Now they are locked in a steel sphere 2.1 metres across at a hundred and thirty-eight metres of pressure, with six days of decompression ahead of them and no way to hurry it. Both have two sores that will not close, in the same two places. The unscrambler flattens their voices into one, so the surface cannot tell which of them is speaking, and neither can be certain the danger in the chamber is the other one rather than themselves. Verrow Subsea controls the schedule and can put them back to bottom at any hour it likes. Six days, twelve decisions, and the only fast way out of a chamber is dead.

Coprotagonistas

Mapa de la historia

Lee «Saturation» en la app de Roletopia

Juega esta historia ramificada en segunda persona, toma las decisiones, habla con tus coprotagonistas por texto o voz y descubre todos los finales: gratis para empezar en iOS y Android.

Download on the App StoreGet it on Google Play